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Glowing Signs Shader

Glowing
Signs

Moving Cars Shader

Moving
Cars

12th Man Flag Shader

12th Man
Flag

Metal Shader

Corrugated
Metal

Wattle and Daub Shader
Tree Trunk Shader
Water Shader Rippling Water
Flame Shader Flickering Flame
Candle Flame Shader Step by step tutorial - 1 - 2 - 3 - 4 - 5

STEP 5: Flicker Effect


A modified version of the same displacement map used in the water shader was applied. The graphical artifact at the tip of the flame is the unfortunate result of the randomized ripples not matching up at the edge of the tile. The flame was then placed in an environment and rendered. Expressions were applied to create the up and down movement and the flickering light.

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