Use Cutter's RIB templates to apply your texture files to a square polygon. You can also add custom lighting at this stage.
Download the complete RIB file and texture files |
TransformBegin
Surface "combo2" "texname" ["metal_color.tx"]
"specname" ["metal_specular.tx"]
Displacement "emboss"
"Km" -.3
"texname" ["metal_bump.tx"]
Attribute "bound" "displacement" [0.1]
Scale 4 1 4
Polygon "P" [-0.5 0 -0.5 0.5 0 -0.5 0.5 0 0.5 -0.5 0 0.5]
"st" [0 0 1 0 1 1 0 1]
TransformEnd |