admin

admin

Frostbite-Houdini Integration R&D

Frostbite and Houdini software icons with arrows pointing one to the other

I’ve been involved since the early days in EA’s R&D related to integrating Houdini with their Frostbite Engine. I started working with Houdini professionally in 2006, as a Render TD in animated film. Later, on the Tiburon studio team at…

Tools and Pipeline Tech

Montage of tech art tool interfaces

A few of the pipeline tools I’ve created. All tools and code on this page copyright © Electronic Arts. Madden 15 Houdini Head Tool Houdini with Python Madden Football, Tiburon, Electronic Arts, 2014 Madden 15 included significant improvements in the…

Wormhole Books

Stylized illustration of a man trapped inside a liquor bottle with a lit wick, wreathed by flame. Oil painting.

From 2000-2005 I worked as an illustrator, designer and art director for the small press publisher Wormhole Books. I had the opportunity to work on interior illustrations for two collectible chapbooks in the Dune universe by Brian Herbert and Kevin…

Mass Effect Andromeda: Lighting and Grading

The main character from Mass Effect: Andromeda setting off a large fiery explosion

2017 Lighting technology Mass Effect: Andromeda used the Enlighten lighting system, and I was the primary tech art contact for debugging artist issues related to Enlighten. For performance reasons, most of the game environment used Static Enlighten lighting bakes. Each…

Tapolith

A turbaned man with a multi layered monocle, striking a peg with a very small hammer. Digital painting. Icon.

Tapolith is the city of portals, the sprawling seaport at the centre of the multiverse. Tapolith is where the story of Sing for the Sons begins. Down by the docks, nestled beside Marc’s Gaming House, sits an unassuming patchwork tent.…

Film Lighting and Compositing

Before I moved to game development in 2008, I worked as a Render TD and a Lighting and Compositing artist for feature film. Here are some example shots where I was responsible for sequence or shot lighting, and compositing. Kung…